Meet Kasparian, the Mouse spelunker!
The star of my game project.

She was a formal prisoner who’s now making her way UP out of the mine.

#bestnine2018 

This year isn’t my best for progression sake. I made some cool stuff, but I didn’t do what I wanted to do. I never locked in MY style. In addition to bouncing between styles, I was also jumping from props to characters constantly, and that hurt me the most. Next year I hope to refine my style, and spend more time making consistent work.

I know I don’t have a lot of followers, but I appreciate the people who do follow and give me the support through sharing, liking, or commenting on my posts. It’s one of the few things keeping me going.

Art is a fickle thing because there are no rules. Once you’re out of school you’re competing with industry professionals, so to stand out is a challenge. (not impossible)

Here’s to a good 2019, and I hope my fellow artists had a good year, and have a great next year.